Battle chasers nightwar characters1/7/2024 ![]() ![]() Within those levels, you have to traverse the maze, avoid traps and enemies, and find your way to the goal. The maps you adventure across vary from an overworld with map lines to follow and a Diablo-esque isometric view. A few of the characters find each other quickly and head out to find the others, but as usual, things are more than they seem, and our adventurers are soon swept up into a grand adventure. A quick introductory scene starts to get you caught up, and then it's right into the battle as your airship is shot down. The story is self-contained, though it does still fit into the universe. Characters with different sounding voices even have different speech bubbles, much like a comic artist would use to depict different noises and sounds. Things that may look like corner cuts (such as the static images used in conversations) look more like they are there to mesh with the comic book feel instead. The animated cutscenes are beautifully done, characters are solid, and the environments are meticulously detailed. ![]() A lot of care has gone into this game, and it's easy to forget that it really comes from an independent studio. This game is one of the biggest success stories of Kickstarter, primarily due to its polish. ![]() Joe Madureira has returned to one of his original creations to craft a beautiful anime/JRPG inspired video game that his unique characters fit into perfectly. It skyrocketed over its goal, nearly doubling its requested amount. Maduriera started a Kickstarter to create Battle Chasers: Nightwar, a JRPG with a hint of Diablo influence, with the promise of an Issue 10 in the original comic book series. Battle Chasers has apparently held onto its cult following despite the cliffhanger. Non-comic gamers will recognize his work most with 2007's Darksiders. Unfortunately, the series didn't last, and it abruptly ended on a cliffhanger as Joe moved forward with his plans to start his own game development company. Battle Chasers had memorable characters and a gripping storyline. Despite the uproar over the slow release schedule, many praised the book for its unique sword and sorcery style and brighter storyline than a lot of titles of that era. Through the four years it was created, a whopping nine books came out. In 1997, Maduriera went his own way to craft the Battle Chasers comic book, which bounced between producers Cliffhanger (a section of Wildstorm Comics) and eventually DC. I was a comic book nut at the time, with my high point during X-Men's Age of Apocalypse, wherein Maduriera illustrated all four issues of Astonishing X-Men. Regardless of criticisms toward some of his art styles, Joe did an amazing job on several X-Men titles. As a well-renowned comic book artist, Joe Madureira made a name for himself. ![]()
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